Get into Games


How to get into the games industry


If you’re interested in getting into the games industry yourself then be sure to come along to this event whatever your age and whether you’re in primary school or in a completely different career!

The games industry is globally worth almost $100 billion making it comfortably the largest entertainment medium. In the UK alone more money is made from digital sales of games than video and music combined.

If you’re interested in getting into the games industry yourself then be sure to come along to this event whatever your age and whether you’re in primary school or in a completely different career!

Hear from experienced industry experts about some of the jobs that are available in the industry and what they involve on a day to day basis. Find out how our speakers got into their roles and get advice on everything from course-selection to the teaching yourself online to how the recruitment process works.

Speakers confirmed include Lizi Attwood, Programmer and Owner of indie studio Furious Bee; Catherine Woolley, Senior Designer from BAFTA winning The Chinese Room; Hollie Bennett, PlayStation Access Channel Manager at Sony Interactive Entertainment Europe, Anisa Sanusi, UI/UX Artist, who recently worked on hit game Planet Coaster, Laura Dawes, Freelance 2D/3D Artist, Simon Barratt, Owner of VR studio Cooperative Innovations

Anisa Sanusi

Malaysia-born Anisa Sanusi is a UI and UX designer based in the UK where she has proven her devotion to cultivating good UI and UX practices across a number of games released on multiple platforms. Sanusi is also an advocate for women and people of diverse backgrounds entering the games industry, volunteering at industry events, offering feedback to students and game jam participants, and is an active member of the BAFTA Crew Games in London. In 2016 she was ranked in Develop Magazines 30 Under 30 list and was also nominated for a DevelopHER Award for User Experience. She has also contributed on a panel about ethnic diversity held at the European Women In Games Conference that year. In 2017, Sanusi was a speaker at the very first UX Summit held at GDC in San Francisco.

Hollie Bennett

Hollie was still at university when she got involved with gaming blog Destructoid which would later help her to make the move from full time Midwife to Consumer and Community PR for Bandai Namco games. A little later she joined PlayStation UK and eventually became Channel Manager for the YouTube Channel: PlayStation Access where she currently works.

Lizi Attwood  

Lizi has been working in the gaming industry for over 14 years and in that time has contributed towards more than 20 titles including those targeting multiple platforms. She has worked on console games, PC games and Mobile games in areas as diverse as Gameplay, Networking, Physics, Graphics and Presentation. She has an interest in helping graduates and generally improving the diversity of the industry. She helps run the Search for a Star competition organised by Aardvark Swift and is a Lead Evaluator for Creative Skillset visiting Universities and feeding back on games programming courses. She visits schools to talk about a career in game development and has volunteered as a Stem Ambassador. Together with Ross Mansfield, Lizi formed the studio Furious Bee Limited to provide programming and art outsource services. They create games and help other people to create games too.

This event is free; advanced registration is required.